WikiTycoon · Admin
Admin key
Log in to the game with an admin account, or use the key printed in the server console (ADMIN_KEY).
Dev tools
Test tools for the public game. Leagues aren't affected. Every action goes to the admin log. To give money to a player, open them in Players.
Game clock
Skips the clock forward for everyone: pay, rent, deliveries, drops, raffles, restocks and seasons catch up. It can't go back.
Reset the whole economy
Wipes every player of the public game: money, cards, sneakers, buildings, coins, listings. Everyone starts over (accounts keep their login). A copy of the game is kept first (Supabase game.backups). Hold 3 seconds.
Test pages
Lab pages that aren't linked from the game (public/lab-*.html, listed automatically).
Private leagues
Every league, and the latest (simulated) payments. Pick a league in "Economy" at the top to see its own stats below.
Leagues
Payments (test mode)
Global economy
Wealth by asset class
Every player's net worth added up, one point every 10 minutes (last 7 days).
Players
Accounts and players active in the last 24 h. The economy scales with the active count (k = active ÷ ).
Money flows by game
Money each game paid out to players (created) and took from them (destroyed: lost bets, fees, purchases from the bank or stores). Trades between players cancel out.
Net money created per day
Richest players
Net worth and what it's made of.
Casino
All-time totals from every player's stats; per-game split since this page was added.
Launchpad & Open Market
Sessions, house devs and player coins.
Cards
Sets in stores
Sneakers
Drops, raffles, closets and the Sole Vault.
Real estate & art
Stocks · Crypto · Up / Down · Player market
Real-price markets: nothing to scale, but worth watching.